Welcome to the UGC Halo 2 Doubles

Halo 2  2v2 Tournament Rules

ATTENTION: This tournament is set up to run autonomously (without any intervention from us) So please be sure to follow all on-site procedures, including but not limited to:
Ready up before every match.
Report who won your match in the match lobby as soon as the match is over
Follow all rules in the rules tab of the tournament.
Your team must be available and ready to play at the start of each round. If your previous round is still being played, it is up to you to let tournament staff know so they can hold off the next round.
If you have an issue you cannot solve ping us in the official UGCesports discord.
Or you can contact us on Twitter. Both the link for the discord and all twitter handles are listed below.

Start date: Thursday, December 20

Start Time: 7pm Central/ 8pm Eastern

Format: 2v2, Single Elimination

Roster Lock: The roster locks at the time you join the tournament. You will HAVE to play with the player who was on your team at the time of sign up.

Host: The host for the first game will be the top team on the bracket. The host for the second game will be the bottom team on the bracket. If the series goes to game 3, The host will be the team with the most combined kills in both previous games. Once gameplay has begun, the host may not end the game. The only exception is if an outside player joins and disrupts the match.

Connection Issues: If a player lags out during the first 30 seconds or before the first kill the map should be ended and restarted. If a player lags out after the first 30 seconds or the first kill the map will continue and the player who dropped may rejoin the game.

Cheating: All accusations of cheating or violation of any of the listed rules require proof for Support Staff to enforce any penalties and to make the best-informed decision. The burden of that proof is on the accusing party.
We highly suggest that as many players as possible take pictures and/or video of their matches.
If no proof can be provided of a cheating accusation, the results of the match will stand.

For all game modes, the hosting team will forfeit the entire map if the incorrect setting(s) affected the game. If a map is hosted out of order, the hosting team forfeit the map that was played out of order. For example, if Warlock is the second map, and played first, the hosting team will forfeit Warlock. The first map will need to be played.


2v2 Settings:
All settings not default to Team Slayer
Suicide Penalty = None
Motion Sensor = Off
Team Changing = Off
Respawn Time Modifier = Double
Betrayal Penalty = None
Starting Weapon = Battle Rifle
Secondary Weapon= None
Round Time Limit: 10 minutes
Scores Limit: 25
Human weapons only

Map Rotation:

Round 1 (Round of 16)
M1: Midship
M2: Warlock
M3: Beaver Creek

Round 2 (round of 8
M1:  Lockout
M2:  Midship
M3:  Beaver Creek

Round 3 (Semi-Finals)
M1: Sanctuary
M2: Warlock
M3: Lockout

Rounds 4 (Finals)
M1: Midship
M2: Sanctuary
M3: Beaver Creek
M4: Warlock
M5: Lockout

Feel free to contact UGC staff on twitter
@UGCevents
@UGCesports
@UGC_Eric
@UGC_Nin